// MainFrm.cpp : implementation of the CMainFrame class // #include "stdafx.h" #include "Sys.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern ACTS1000_PARA_AD Para; extern BOOL bCreateDevice; extern BOOL gl_bDeviceADRun; ///////////////////////////////////////////////////////////////////////////// // CMainFrame IMPLEMENT_DYNAMIC(CMainFrame, CMDIFrameWnd) BEGIN_MESSAGE_MAP(CMainFrame, CMDIFrameWnd) //{{AFX_MSG_MAP(CMainFrame) ON_WM_CREATE() ON_WM_ACTIVATE() ON_WM_ACTIVATEAPP() ON_BN_CLICKED(IDC_ADDCHANNEL, ClickFunction) ON_WM_DESTROY() ON_WM_CLOSE() //}}AFX_MSG_MAP END_MESSAGE_MAP() static UINT indicators[] = { ID_SEPARATOR, // status line indicator ID_SHOWMOUSEVOLT, //显示鼠标的指针的位置 ID_SHOWMOUSEVOLT, // status line indicator ID_INDICATOR_CAPS, ID_INDICATOR_NUM, ID_INDICATOR_SCRL, }; ///////////////////////////////////////////////////////////////////////////// // CMainFrame construction/destruction CMainFrame::CMainFrame() { // TODO: add member initialization code here } CMainFrame::~CMainFrame() { } void CMainFrame::ClickFunction(void) { } int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CMDIFrameWnd::OnCreate(lpCreateStruct) == -1) return -1; if(CreateTabs()==-1) return -1; return 0; } BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs) { if( !CMDIFrameWnd::PreCreateWindow(cs) ) return FALSE; // TODO: Modify the Window class or styles here by modifying return TRUE; } ///////////////////////////////////////////////////////////////////////////// // CMainFrame diagnostics #ifdef _DEBUG void CMainFrame::AssertValid() const { CMDIFrameWnd::AssertValid(); } void CMainFrame::Dump(CDumpContext& dc) const { CMDIFrameWnd::Dump(dc); } #endif //_DEBUG ///////////////////////////////////////////////////////////////////////////// // CMainFrame message handlers void CMainFrame::SetMouseVolt(CString strText)//把鼠标的指针的位置显状态栏上 { int nIndex=m_wndStatusBar.CommandToIndex(ID_SHOWMOUSEVOLT); CWindowDC dc(&m_wndStatusBar); CSize sizeText=dc.GetTextExtent(strText); m_wndStatusBar.SetPaneInfo(nIndex,ID_SHOWMOUSEVOLT,SBPS_NORMAL,sizeText.cx); m_wndStatusBar.SetPaneText(2,strText); } void CMainFrame::OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized) { CMDIFrameWnd::OnActivate(nState, pWndOther, bMinimized); } void CMainFrame::OnActivateApp(BOOL bActive, DWORD hTask) { CMDIFrameWnd::OnActivateApp(bActive, hTask); // TODO: Add your message handler code here } BOOL CMainFrame::DestroyWindow() { // TODO: Add your specialized code here and/or call the base class return CMDIFrameWnd::DestroyWindow(); } void CMainFrame::OnDestroy() { CMDIFrameWnd::OnDestroy(); // TODO: Add your message handler code here } void CMainFrame::OnClose() { // TODO: Add your message handler code here and/or call default // if(MessageBox(_T("您真的要退出本系统吗?..."), "提醒您..."), MB_YESNO|MB_ICONINFORMATION)==IDNO) // return; CMDIFrameWnd::OnClose(); } BOOL CMainFrame::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext) { // TODO: Add your specialized code here and/or call the base class return CWnd::Create(lpszClassName, lpszWindowName, dwStyle, rect, pParentWnd, nID, pContext); } BOOL CMainFrame::OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext) { // TODO: Add your specialized code here and/or call the base class return CMDIFrameWnd::OnCreateClient(lpcs, pContext); }